/* Copyright (c) 2010, David Kreuter. See LICENSE for more information */

#ifndef HEADERS_H
#define HEADERS_H
#define IN_HEADERS_H

#include <stdlib.h>
#include "common.h"
#include "narc.h"
#include "model.h"
#include "texture.h"
#include "bmd.h"
#include "btx.h"
#include "map.h"
#include "trx.h"
#include "gl.h"
#include "pokemon.h"
#include "pokedex.h"
#include "export.h"

#undef IN_HEADERS_H
#endif
